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» Improving search engines using human computation games
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ICPR
2006
IEEE
14 years 10 months ago
ViSE: Visual Search Engine Using Multiple Networked Cameras
We propose a Visual Search Engine (ViSE) as a semi-automatic component in a surveillance system using networked cameras. The ViSE aims to assist the monitoring operation of huge a...
Anil K. Jain, Itaru Kitahara, Kiyoshi Kogure, Nori...
ICGA
2008
208views Optimization» more  ICGA 2008»
13 years 9 months ago
Cross-Entropy for Monte-Carlo Tree Search
Recently, Monte-Carlo Tree Search (MCTS) has become a popular approach for intelligent play in games. Amongst others, it is successfully used in most state-of-the-art Go programs....
Guillaume Chaslot, Mark H. M. Winands, Istvan Szit...
PKDD
2009
Springer
107views Data Mining» more  PKDD 2009»
14 years 3 months ago
Neural Networks for State Evaluation in General Game Playing
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...
Daniel Michulke, Michael Thielscher
CHI
2011
ACM
13 years 12 days ago
Gamification. using game-design elements in non-gaming contexts
“Gamification” is an informal umbrella term for the use of video game elements in non-gaming systems to improve user experience (UX) and user engagement.
Sebastian Deterding, Miguel Sicart, Lennart Nacke,...
CHI
2010
ACM
14 years 3 months ago
Improving social game engagement on facebook through enhanced socio-contextual information
In this paper we describe the results of a controlled study of a social game, Magpies, which was built on the Facebook Online Social Network (OSN) and enhanced with contextual soc...
Ben Kirman, Shaun Lawson, Conor Linehan, Francesco...