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» Improving software usability through architectural patterns
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VLSISP
2011
358views Database» more  VLSISP 2011»
13 years 2 months ago
Accelerating Machine-Learning Algorithms on FPGAs using Pattern-Based Decomposition
Machine-learning algorithms are employed in a wide variety of applications to extract useful information from data sets, and many are known to suffer from superlinear increases in ...
Karthik Nagarajan, Brian Holland, Alan D. George, ...
EDBTW
2006
Springer
13 years 11 months ago
Towards Similarity-Based Topological Query Languages
Abstract. In recent times, the proliferation of spatial data on the Internet is beginning to allow a much larger audience to access and share data currently available in various Ge...
Alberto Belussi, Omar Boucelma, Barbara Catania, Y...
UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
CODES
2008
IEEE
14 years 1 months ago
Scratchpad allocation for concurrent embedded software
Software-controlled scratchpad memory is increasingly employed in embedded systems as it offers better timing predictability compared to caches. Previous scratchpad allocation alg...
Vivy Suhendra, Abhik Roychoudhury, Tulika Mitra
COMPSAC
2010
IEEE
13 years 5 months ago
Behavior Monitoring in Self-Healing Service-Oriented Systems
Web services and service-oriented architecture (SOA) have become the de facto standard for designing distributed and loosely coupled applications. Many servicebased applications de...
Harald Psaier, Florian Skopik, Daniel Schall, Scha...