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VRST
2009
ACM
14 years 1 months ago
Standalone edge-based markerless tracking of fully 3-dimensional objects for handheld augmented reality
This paper presents a markerless tracking technique targeted to the Windows Mobile Pocket PC platform. The primary aim of this work is to allow the development of standalone augme...
João Paulo S. M. Lima, Veronica Teichrieb, ...
ATAL
2005
Springer
14 years 26 days ago
An agent-based approach for managing symbiotic simulation of semiconductor assembly and test operation
The rapid changing business environment of high-tech asset intensive enterprises such as semiconductor manufacturing constantly drives production managers to look for better solut...
Malcolm Yoke-Hean Low, Kong Wei Lye, Peter Lenderm...
SAC
2009
ACM
14 years 32 min ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
BMCBI
2010
97views more  BMCBI 2010»
13 years 7 months ago
SeqRate: sequence-based protein folding type classification and rates prediction
Background: Protein folding rate is an important property of a protein. Predicting protein folding rate is useful for understanding protein folding process and guiding protein des...
Guan Ning Lin, Zheng Wang, Dong Xu, Jianlin Cheng
TPDS
2002
198views more  TPDS 2002»
13 years 7 months ago
Orthogonal Striping and Mirroring in Distributed RAID for I/O-Centric Cluster Computing
This paper presents a new distributed disk-array architecture for achieving high I/O performance in scalable cluster computing. In a serverless cluster of computers, all distribute...
Kai Hwang, Hai Jin, Roy S. C. Ho