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RIDE
1998
IEEE
13 years 11 months ago
Performance Enhancement Using Intra-server Caching in a Continuous Media Server
Continuity of stream playback is the crucial constraint in designing a continuous media server. From a distributed memory architectural model developed earlier, we found that ther...
Chutimet Srinilta, Alok N. Choudhary
ICNP
2006
IEEE
14 years 1 months ago
RAIN: A Reliable Wireless Network Architecture
Abstract— Despite years of research and development, pioneering deployments of multihop wireless networks have not proven successful. The performance of routing and transport is ...
Chaegwon Lim, Haiyun Luo, Chong-Ho Choi
PADS
2003
ACM
14 years 24 days ago
Parallel Network Simulation under Distributed Genesis
We describe two major developments in the General Network Simulation Integration System (Genesis): the support for BGP protocol in large network simulations and distribution of th...
Boleslaw K. Szymanski, Yu Liu, Rashim Gupta
EGH
2009
Springer
13 years 5 months ago
Faster incoherent rays: Multi-BVH ray stream tracing
High fidelity rendering via ray tracing requires tracing incoherent rays for global illumination and other secondary effects. Recent research show that the performance benefits fr...
John A. Tsakok
ICNP
1999
IEEE
13 years 12 months ago
An In-Depth Look at Flow Aggregation for Efficient Quality of Service
We investigate the preservation of quality of service guarantees to a flow of packets in the presence of flow aggregation. For efficiency, multiple flows, known as the constituent...
Jorge Arturo Cobb