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NETGAMES
2005
ACM
15 years 11 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
PLDI
2005
ACM
15 years 11 months ago
Programming ad-hoc networks of mobile and resource-constrained devices
Ad-hoc networks of mobile devices such as smart phones and PDAs represent a new and exciting distributed system architecture. Building distributed applications on such an architec...
Yang Ni, Ulrich Kremer, Adrian Stere, Liviu Iftode
SAC
2005
ACM
15 years 11 months ago
Node clustering based on link delay in P2P networks
Peer-to-peer (P2P) has become an important computing model because of its adaptation, self-organization and autonomy etc. But efficient organization of the nodes in P2P networks i...
Wei Zheng, Sheng Zhang, Yi Ouyang, Fillia Makedon,...
SBCCI
2005
ACM
98views VLSI» more  SBCCI 2005»
15 years 11 months ago
Mapping embedded systems onto NoCs: the traffic effect on dynamic energy estimation
This work addresses the problem of application mapping in networks-on-chip (NoCs). It explores the importance of characterizing network traffic to effectively predict NoC energy c...
José Carlos S. Palma, César A. M. Ma...
SENSYS
2005
ACM
15 years 11 months ago
Intelligent light control using sensor networks
Increasing user comfort and reducing operation costs have always been two primary objectives of building operations and control strategies. Current building control strategies are...
Vipul Singhvi, Andreas Krause, Carlos Guestrin, Ja...
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