Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Sensor networks are long-running computer systems with many sensing/compute nodes working to gather information about their environment, process and fuse that information, and in ...
We propose a collaborative exploration system that helps users to explore recommendations from various viewpoints. Given ratings and reviews on movies from reviewers, the system p...
Abstract. Software maintenance is the most expensive activity in software development. Many software companies spent a large amount of cost to maintain the existing software system...
The chief aim of this survey is to discuss exception handling models which have been developed for concurrent object systems. In conducting this discussion we rely on the following...