Abstract. Hard decisions constitute the major problem in digital watermarking applications, especially when content adaptive embedding methods are used. Soft-decision decoding, on ...
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
This paper describes a method, using Genetic Programming, to automatically determine term weighting schemes for the vector space model. Based on a set of queries and their human de...
One of the most difficult problems in Multi-Agent Systems (MAS) involves representing the knowledge and beliefs of an agent which performs its tasks in a dynamic environment. New p...
Though fingerprint identification is widely used now, its imperfect performance for some high security applications, such as ATM, the access control of nuclear power stations and ...