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» Improving with age: designing enduring interactive products
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CHI
2006
ACM
14 years 7 months ago
Sashay: designing for wonderment
No longer confined to our offices, schools, and homes, technology is expanding at an astonishing rate across our everyday public urban landscapes. From the visible (mobile phones,...
Eric Paulos, Chris Beckmann
UIST
2004
ACM
14 years 23 days ago
Interacting with hidden content using content-aware free-space transparency
We present content-aware free-space transparency, an approach to viewing and manipulating the otherwise hidden content of obscured windows through unimportant regions of overlappi...
Edward W. Ishak, Steven Feiner
ACMICEC
2007
ACM
154views ECommerce» more  ACMICEC 2007»
13 years 11 months ago
Learning and adaptivity in interactive recommender systems
Recommender systems are intelligent E-commerce applications that assist users in a decision-making process by offering personalized product recommendations during an interaction s...
Tariq Mahmood, Francesco Ricci
PUC
2010
121views more  PUC 2010»
13 years 5 months ago
Expressing and interpreting emotional movements in social games with robots
This paper provides a framework for recording, analyzing and modeling of 3 dimensional emotional movements for embodied game applications. To foster embodied interaction, we need i...
Emilia I. Barakova, Tino Lourens
CHI
2005
ACM
14 years 7 months ago
Participatory design of an orientation aid for amnesics
We present the participatory design and evaluation of an orientation aid for individuals who have anterograde amnesia. Our design team included six amnesics who have extreme diffi...
Mike Wu, Ronald Baecker, Brian Richards