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» Improvisation principles and techniques for design
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GAMEON
2007
13 years 9 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
LREC
2008
102views Education» more  LREC 2008»
13 years 9 months ago
Unsupervised Parts-of-Speech Induction for Bengali
We present a study of the word interaction networks of Bengali in the framework of complex networks. The topological properties of these networks reveal interesting insights into ...
Joy Deep Nath, Monojit Choudhury, Animesh Mukherje...
SERP
2004
13 years 9 months ago
Keeping Secrets within a Family: Rediscovering Parnas
David Parnas wrote several papers in the 1970's and 1980's that are now considered classics. The concepts he advocated such as information hiding and bstract interfaces ...
H. Conrad Cunningham, Cuihua Zhang, Yi Liu
NIPS
1997
13 years 9 months ago
Active Data Clustering
Active data clustering is a novel technique for clustering of proximity data which utilizes principles from sequential experiment design in order to interleave data generation and...
Thomas Hofmann, Joachim M. Buhmann
SOQUA
2007
13 years 8 months ago
An approach to detecting failures automatically
Failure detection is a difficult and often expensive task. The principle of self-healing addresses this cost issue, but poses new research questions. This work focuses on detectin...
Jochen Wuttke