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» Improvisation principles and techniques for design
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KI
2008
Springer
13 years 7 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
EMSOFT
2010
Springer
13 years 5 months ago
A marketplace for cloud resources
Cloud computing is an emerging paradigm aimed to offer users pay-per-use computing resources, while leaving the burden of managing the computing infrastructure to the cloud provid...
Thomas A. Henzinger, Anmol V. Singh, Vasu Singh, T...
ISBRA
2010
Springer
13 years 5 months ago
Residue Contexts: Non-sequential Protein Structure Alignment Using Structural and Biochemical Features
The study of non-sequential alignments, with different connectivity of the aligned fragments in the proteins being compared can offer a more complete picture of the structural, evo...
Jay W. Kim, Rahul Singh
WWW
2004
ACM
14 years 8 months ago
HPG: a tool for presentation generation in WIS
Web Information Systems (WIS) support the process of retrieving information from sources on the Web and of presenting them as a hypermedia presentation. Most WIS design ogies focu...
Bas Rutten, Peter Barna, Flavius Frasincar, Geert-...
ATAL
2005
Springer
14 years 1 months ago
Multi-agent concepts as basis for dynamic plug-in software architectures
In this work we present the basic concepts for a dynamic plug-in-based software architecture using concepts from the Petri net-based MAS framework Mulan. By transferring the conce...
Lawrence Cabac, Michael Duvigneau, Daniel Moldt, H...