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OZCHI
2009
ACM
16 years 23 days ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
HT
2005
ACM
15 years 11 months ago
Parsing and interpreting ambiguous structures in spatial hypermedia
When reflecting on information, spatial hypermedia users express their understanding of the information’s structure visually. In order to facilitate this process, spatial hyperm...
Luis Francisco-Revilla, Frank M. Shipman III
SIGIR
2004
ACM
15 years 11 months ago
Human versus machine in the topic distillation task
This paper reports on and discusses a set of user experiments using the TREC 2003 Web interactive track protocol. The focus is on comparing humans and machine algorithms in terms ...
Mingfang Wu, Gheorghe Muresan, Alistair McLean, Mu...
AAAI
1996
15 years 7 months ago
Spatial Aggregation: Language and Applications
This paper describes the spatial aggregation language and its applications. Spatial aggregation comprises a framework and a mechanism for organizing computations around image-like...
Christopher Bailey-Kellogg, Feng Zhao, Kenneth Yip
WWW
2004
ACM
16 years 6 months ago
HPG: a tool for presentation generation in WIS
Web Information Systems (WIS) support the process of retrieving information from sources on the Web and of presenting them as a hypermedia presentation. Most WIS design ogies focu...
Bas Rutten, Peter Barna, Flavius Frasincar, Geert-...