Desktop environments have proven to be a powerful user interface and are used as the de facto standard human-computer interaction paradigm for over 40 years. However, there is a ri...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Abstract. While providing non-visual access to graphical user interfaces has been the topic of research for over 20 years, blind users still face many obstacles when using computer...
User Interface (UI) plasticity denotes UI adaptation to the context of use (user, platform, physical and social environments) while preserving usability. In this article, we focus ...
In this demonstration we present three interface designs which enable users to visually browse video data by moving a slider thumb along the timeline. In such a case, scrolling gr...