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CHI
1997
ACM
15 years 9 months ago
The Magic Carpet: Physical Sensing for Immersive Environments
measured together with upper-body and hand motion. This data would be used to create a truly “immersive”, tetherless musical environment, where any kind of body motion would be...
Joseph A. Paradiso, Craig Abler, Kai-yuh Hsiao, Ma...
CSE
2009
IEEE
15 years 11 months ago
Visually and Acoustically Exploring the High-Dimensional Space of Music
Abstract—The permanent growth of personal music collections caused by the ongoing digital revolution asks for novel ways of organization. Traditional list based approaches are—...
Lukas Bossard, Michael Kuhn 0002, Roger Wattenhofe...
ACMACE
2006
ACM
15 years 10 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
MM
2006
ACM
184views Multimedia» more  MM 2006»
15 years 10 months ago
Extraction of social context and application to personal multimedia exploration
Personal media collections are often viewed and managed along the social dimension, the places we spend time at and the people we see, thus tools for extracting and using this inf...
Brett Adams, Dinh Q. Phung, Svetha Venkatesh
UIST
2004
ACM
15 years 10 months ago
Simple vs. compound mark hierarchical marking menus
We present a variant of hierarchical marking menus where items are selected using a series of inflection-free simple marks, rather than the single "zig-zag" compound mar...
Shengdong Zhao, Ravin Balakrishnan