In this paper we show how historical data, such as existing domain-specific databases or access logs, can be used to guide user interface design. We show how we employed such data...
Authoring tools routinely include a timeline representation to allow the author to specify the sequence of animations and interactions. However, traditional static timelines are b...
Near Field Communication (NFC) can facilitate mobile interaction with everyday objects, associated digital information and ubiquitous services. Despite the simplicity of the touch...
This paper introduces DressUp, a computerized system for designing dresses with 3D input using the form of the human body as a guide. It consists of a body-sized physical mannequi...
Amy Wibowo, Daisuke Sakamoto, Jun Mitani, Takeo Ig...
The rising adoption and incorporation of computers into everyday life requires human-computer interaction methods to be efficient and easy to understand. Simultaneously, complexit...
Enis Afgan, Jeffrey G. Gray, Purushotham Bangalore