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SIGGRAPH
1996
ACM
14 years 5 days ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
DELTA
2008
IEEE
14 years 2 months ago
Automated Testing of FlexRay Clusters for System Inconsistencies in Automotive Networks
—Most innovations in the automotive domain are nowadays enabled by networked embedded systems. In this context a new communication subsystem termed FlexRay was recently introduce...
Paul Milbredt, Andreas Steininger, Martin Horauer
EURONGI
2008
Springer
13 years 9 months ago
Performance Evaluation of Overlay-Based Range Queries in Mobile Systems
Current mobility management systems are operator centralized, and focused on single link technologies. In heterogeneous wireless mesh networks, vertical handovers could be a length...
Amine M. Houyou, Alexander Stenzer, Hermann de Mee...
JNW
2008
103views more  JNW 2008»
13 years 8 months ago
Avoidance Mechanism of Redundant Transmissions in Content Cruising System
"Content Cruising System (CCS)" is developed as a decentralized and autonomous distribution system for location-based contents. The content put into CCS carries itself to...
Takaaki Ishida, Keijiro Ehara, Seiichiro Toda, Yas...
JCP
2006
104views more  JCP 2006»
13 years 8 months ago
Symmetric Active/Active High Availability for High-Performance Computing System Services
Abstract-- This work aims to pave the way for high availability in high-performance computing (HPC) by focusing on efficient redundancy strategies for head and service nodes. These...
Christian Engelmann, Stephen L. Scott, Chokchai Le...