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TACAS
2010
Springer
145views Algorithms» more  TACAS 2010»
14 years 3 months ago
Rational Synthesis
Abstract. Synthesis is the automated construction of a system from its specification. The system has to satisfy its specification in all possible environments. Modern systems oft...
Dana Fisman, Orna Kupferman, Yoad Lustig
MUE
2007
IEEE
106views Multimedia» more  MUE 2007»
14 years 2 months ago
PKTown: A Peer-to-Peer Middleware to Support Multiplayer Online Games
Peer-to-Peer (P2P) system can support service for lots of end users with little hardware investment, which suits for the efforts to lower down the service cost for Multiplayer Onl...
Hai Jin, Hong Yao, Xiaofei Liao, Sirui Yang, Wei L...
CW
2006
IEEE
14 years 2 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
DIGRA
2005
Springer
14 years 2 months ago
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators
Cinematography describes principles and techniques pertaining to the effective use of cameras to film live action. The correct application of these principles and techniques produ...
James Kneafsey, Hugh McCabe
AIIDE
2008
13 years 11 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...