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JSAC
2007
139views more  JSAC 2007»
13 years 8 months ago
Reverse-Engineering MAC: A Non-Cooperative Game Model
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Jang-Won Lee, Ao Tang, Jianwei Huang, Mung Chiang,...
SIGMETRICS
2002
ACM
118views Hardware» more  SIGMETRICS 2002»
13 years 8 months ago
Robust traffic engineering: game theoretic perspective
On-line routing algorithms deal with requests as they arrive without assuming any knowledge of the underlying process that generates the streams of requests. By contrast, off-line...
Vladimir Marbukh
HYPERTEXT
2009
ACM
14 years 5 months ago
A scalable, collaborative similarity measure for social annotation systems
Collaborative annotation tools are in widespread use. The metadata from these systems can be mined to induce semantic relationships among Web objects (sites, pages, tags, concepts...
Benjamin Markines, Filippo Menczer
WISEC
2010
ACM
14 years 3 months ago
On the tradeoff between trust and privacy in wireless ad hoc networks
As privacy moves to the center of attention in networked systems, and the need for trust remains a necessity, an important question arises: How do we reconcile the two seemingly c...
Maxim Raya, Reza Shokri, Jean-Pierre Hubaux
ICASSP
2009
IEEE
14 years 3 months ago
Cheat-proof cooperation strategies for wireless live streaming social networks
Multimedia social network analysis is an emerging research area, which analyzes the behavior of users who share multimedia content and investigates the impact of human dynamics on...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu