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SIGCSE
2008
ACM
126views Education» more  SIGCSE 2008»
13 years 8 months ago
Game-themed programming assignments: the faculty perspective
We have designed and implemented game-themed programming assignment modules targeted specifically for adoption in existing introductory programming classes. These assignments are ...
Kelvin Sung, Michael Panitz, Scott A. Wallace, Rut...
RIAO
1997
13 years 10 months ago
The Do-I-Care Agent: Effective Social Discovery and Filtering on the Web
The Web is a vast, dynamic source of information and resources. Because of its size and diversity, it is increasingly likely that if the information one seeks is not already there...
Mark S. Ackerman, Brian Starr, Michael J. Pazzani
CHI
2009
ACM
14 years 9 months ago
The mousegrip
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
Florian Mueller, Martin R. Gibbs, Frank Vetere
MONET
2011
13 years 3 months ago
Jamming in Wireless Networks Under Uncertainty
— The problem of jamming plays an important role in ensuring the quality and security of wireless communications, especially at this moment when wireless networks are quickly bec...
Eitan Altman, Konstantin Avrachenkov, Andrey Garna...
HT
2000
ACM
14 years 1 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson