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» Incremental Triangle Voxelization
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PG
2003
IEEE
14 years 1 months ago
Neural Meshes: Statistical Learning Based on Normals
We present a method for the adaptive reconstruction of a surface directly from an unorganized point cloud. The algorithm is based on an incrementally expanding Neural Network and ...
Won-Ki Jeong, Ioannis P. Ivrissimtzis, Hans-Peter ...
CGF
2006
177views more  CGF 2006»
13 years 8 months ago
Direct (Re)Meshing for Efficient Surface Processing
We propose a novel surface remeshing algorithm. While many remeshing algorithms are based on global parametrization or local mesh optimization, our algorithm is closely related to...
John M. Schreiner, Carlos Eduardo Scheidegger, Sha...
ICCV
2009
IEEE
15 years 1 months ago
Learning a dense multi-view representation for detection, viewpoint classification and synthesis of object categories
Recognizing object classes and their 3D viewpoints is an important problem in computer vision. Based on a partbased probabilistic representation [31], we propose a new 3D object...
Hao Su, Min Sun, Li Fei-Fei, Silvio Savarese
SIGGRAPH
1998
ACM
14 years 24 days ago
Interactive Multi-Resolution Modeling on Arbitrary Meshes
During the last years the concept of multi-resolution modeling has gained special attention in many fields of computer graphics and geometric modeling. In this paper we generaliz...
Leif Kobbelt, Swen Campagna, Jens Vorsatz, Hans-Pe...
ICDCS
1996
IEEE
14 years 22 days ago
Route Optimization and Location Updates for Mobile Hosts
Mobile hosts in a wireless network can move from one location to another while communicating with other hosts. A challenge is to provide seamless network access for mobile hosts a...
Weidong Chen, Eric C. Lin