Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
—SIFT-like local feature descriptors are ubiquitously employed in such computer vision applications as content-based retrieval, video analysis, copy detection, object recognition...
Christoph Strecha, Alexander A. Bronstein, Michael...
This paper introduces a novel camera mouse driven by 3D model based visual face tracking. While camera becomes standard configuration for personal computer(PC) and computer speed...
3D-model-based tracking offers one possibility to explicate the manner in which spatial coherence can be exploited for the analysis of image sequences. Two seemingly different ap...
Hendrik Dahlkamp, Artur Ottlik, Hans-Hellmut Nagel
Current automobiles’ safety systems based on video cameras and movement sensors fail when objects are out of the line of sight. This paper proposes a system based on pulsed neura...