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» Incremental reconstruction of sharp edges on mesh surfaces
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WACV
2005
IEEE
14 years 20 days ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
TASE
2011
IEEE
12 years 10 months ago
Fast Intersection-Free Offset Surface Generation From Freeform Models With Triangular Meshes
Abstract—A fast offset surface generation approach is presented in this paper to construct intersection-free offset surfaces, which preserve sharp features, from freeform triangu...
Shengjun Liu, Charlie C. L. Wang
ICCV
2001
IEEE
14 years 9 months ago
Reconstructing Surfaces Using Anisotropic Basis Functions
Point sets obtained from computer vision techniques are often noisy and non-uniform. We present a new method of surface reconstruction that can handle such data sets using anisotr...
Huong Quynh Dinh, Greg Turk, Gregory G. Slabaugh
EWC
2010
112views more  EWC 2010»
13 years 5 months ago
Meshing volumes with curved boundaries
Abstract This paper introduces a three-dimensional mesh generation algorithm for domains whose boundaries are curved surfaces, possibly with sharp features. The algorithm combines ...
Steve Oudot, Laurent Rineau, Mariette Yvinec
CAGD
2010
151views more  CAGD 2010»
13 years 7 months ago
On the complexity of smooth spline surfaces from quad meshes
This paper derives strong relations that boundary curves of a smooth complex of patches have to obey when the patches are computed by local averaging. These relations restrict the...
Jörg Peters, Jianhua Fan