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EUROGRAPHICS
2010
Eurographics
14 years 3 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
PG
2007
IEEE
14 years 1 months ago
Practical Global Illumination for Hair Rendering
Both hair rendering and global illumination are known to be computationally expensive, and for this reason we see very few examples using global illumination techniques in hair re...
Cem Yuksel, Ergun Akleman, John Keyser
POPL
2005
ACM
14 years 7 months ago
Region-based shape analysis with tracked locations
This paper proposes a novel approach to shape analysis: using local reasoning about individual heap locations of global reasoning about entire heap abstractions. We present an int...
Brian Hackett, Radu Rugina
CVPR
2006
IEEE
14 years 9 months ago
Robust People Tracking with Global Trajectory Optimization
Given three or four synchronized videos taken at eye level and from different angles, we show that we can effectively use dynamic programming to accurately follow up to six indivi...
François Fleuret, Jérôme Bercl...
ICDE
2006
IEEE
194views Database» more  ICDE 2006»
14 years 8 months ago
The Gauss-Tree: Efficient Object Identification in Databases of Probabilistic Feature Vectors
In applications of biometric databases the typical task is to identify individuals according to features which are not exactly known. Reasons for this inexactness are varying meas...
Alexey Pryakhin, Christian Böhm, Matthias Sch...