Two experimental tools to support usage-centered design using l use cases and canonical abstract prototypes are described. The models and methods of usage-centered design are outl...
User preferences for automated assistance often vary widely, depending on the situation, and quality or presentation of help. Developing effective models to learn individual prefe...
While much work on learning in planning focused on learning domain physics (i.e., action models), and search control knowledge, little attention has been paid towards learning use...
Nan Li, William Cushing, Subbarao Kambhampati, Sun...
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...
The Internet presents numerous sources of useful information--telephone directories, product catalogs, stock quotes, event listings, etc. Recently, many systems have been built th...