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PERVASIVE
2006
Springer
15 years 4 months ago
Building Reliable Activity Models Using Hierarchical Shrinkage and Mined Ontology
Abstract. Activity inference based on object use has received considerable recent attention. Such inference requires statistical models that map activities to the objects used in p...
Emmanuel Munguia Tapia, Tanzeem Choudhury, Matthai...
260
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TCSV
2011
14 years 11 months ago
Integrating Spatio-Temporal Context With Multiview Representation for Object Recognition in Visual Surveillance
—We present in this paper an integrated solution to rapidly recognizing dynamic objects in surveillance videos by exploring various contextual information. This solution consists...
Xiaobai Liu, Liang Lin, Shuicheng Yan, Hai Jin, We...
ICPR
2006
IEEE
16 years 5 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
IAAI
2003
15 years 5 months ago
Guided Conversations about Leadership: Mentoring with Movies and Interactive Characters
Think Like a Commander – Excellence in Leadership (TLAC-XL) is an application designed for learning leadership skills both from the experiences of others and through a structure...
Randall W. Hill Jr., Jay Douglas, Andrew Gordon, F...
CHI
2011
ACM
14 years 7 months ago
Modeling users of intelligent systems
While many devices today increasingly have the ability to predict human activities, it is still difficult to build accurate personalized machine learning models. As users today wi...
Stephanie Rosenthal