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SIGOPSE
1990
ACM
14 years 2 months ago
A replicated Unix file system
u s e s t h e p r i m a r y c o p y r e p l i c a t i o nAbstract technique [1, 26, 27]. In this method, client calls are directed to a single primary server, which communicatesThi...
Barbara Liskov, Robert Gruber, Paul Johnson, Liuba...
WOSP
2005
ACM
14 years 4 months ago
Performance characterization of decentralized algorithms for replica selection in distributed object systems
Designers of distributed systems often rely on replicas for increased robustness, scalability, and performance. Replicated server architectures require some technique to select a ...
Ceryen Tan, Kevin Mills
COMPSAC
1996
IEEE
14 years 3 months ago
Handling Multimedia Data for Mobile Computers
Mobile clients have unusual needs for sending and receiving multimedia data. The traditional client/server paradigm does not take into account variable network conditions; thus tr...
Charles E. Perkins
WWW
2010
ACM
14 years 5 months ago
A client-server architecture for state-dependent dynamic visualizations on the web
As sophisticated enterprise applications move to the Web, some advanced user experiences become difficult to migrate due to prohibitively high computation, memory, and bandwidth r...
Daniel Coffman, Danny Soroker, Chandra Narayanaswa...
MOBISYS
2007
ACM
14 years 10 months ago
Improving mobile database access over wide-area networks without degrading consistency
We report on the design, implementation, and evaluation of a system called Cedar that enables mobile database access with good performance over low-bandwidth networks. This is acc...
Niraj Tolia, Mahadev Satyanarayanan, Adam Wolbach