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ICPR
2006
IEEE
14 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
GECCO
2009
Springer
151views Optimization» more  GECCO 2009»
14 years 2 months ago
Evolution of functional specialization in a morphologically homogeneous robot
A central tenet of embodied artificial intelligence is that intelligent behavior arises out of the coupled dynamics between an agent’s body, brain and environment. It follows t...
Joshua S. Auerbach, Josh C. Bongard
EDBTW
2004
Springer
14 years 1 months ago
Index-Based Keyword Search in Mediator Systems
Many users and applications require the integration of semi-structured data from autonomous, heterogeneous Web sources. Over the last years mediator systems have emerged that use d...
Ingolf Geist
AGENTS
1998
Springer
13 years 12 months ago
A Synergy of Agent Components: Social Comparison for Failure Detection
of other components. This abstract presents an implemented illustration of such explicit component synergy and its usefulness in dynamic multi-agent environments. In such environme...
Gal A. Kaminka, Milind Tambe
HEURISTICS
2000
127views more  HEURISTICS 2000»
13 years 7 months ago
Fast, Efficient Equipment Placement Heuristics for Broadband Switched or Internet Router Networks
Planning and designing the next generation of IP router or switched broadband networks seems a daunting challenge considering the many complex, interacting factors affecting the p...
Joel W. Gannett