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DIGRA
2005
Springer
14 years 1 months ago
The Pervasive Interface; Tracing the Magic Circle
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Eva Nieuwdorp
FUNGAMES
2010
13 years 8 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
AI
2010
Springer
13 years 6 months ago
Agent decision-making in open mixed networks
Computer systems increasingly carry out tasks in mixed networks, that is in group settings in which they interact both with other computer systems and with people. Participants in...
Ya'akov Gal, Barbara J. Grosz, Sarit Kraus, Avi Pf...
DIGRA
2005
Springer
14 years 1 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
JAIR
2008
157views more  JAIR 2008»
13 years 7 months ago
Learning to Reach Agreement in a Continuous Ultimatum Game
It is well-known that acting in an individually rational manner, according to the principles of classical game theory, may lead to sub-optimal solutions in a class of problems nam...
Steven de Jong, Simon Uyttendaele, Karl Tuyls