: How are social relations appearing in computers? How are social relations realised in a different kind of medium, in the hardware and software of computers? How are the organisin...
How do design decisions impact the quality of the resulting software? In an empirical study of 52 ECLIPSE plug-ins, we found that the software design as well as past failure histo...
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
Even though adaptive (trainable) spam filters are a common example of systems that make (semi-)autonomous decisions on behalf of the user, trust in these filters has been underexp...
Henriette S. M. Cramer, Vanessa Evers, Maarten van...
With the development of modern electronic and computer technologies, sports training and competition became more and more technical. A great deal of data were recorded, including ...