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CHI
2007
ACM
14 years 8 months ago
Providing affective information to family and friends based on social networks
We are developing a computer system which provides information about babies in neonatal intensive care to family members and friends. A key challenge is deciding what information ...
Wendy Moncur
ACMACE
2009
ACM
14 years 2 months ago
A game controller based on multiple sensors
A digital game is normally controlled by hand. Playing such a game requires only minimum hand movements. Rather than being easy and comfortable, this game controller is designed t...
Dapeng Zhang 0002, Zhongjie Cai, Kefei Chen, Bernh...
APCHI
1998
IEEE
14 years 9 days ago
Cleogo: Collaborative and Multi-Metaphor Programming for Kids
Cleogo is a novel groupware environment that allows several users to simultaneously develop programs through any mixture of three alternative programming metaphors: a direct manip...
Andy Cockburn, Andrew Bryant
ACMACE
2007
ACM
14 years 1 days ago
Evaluating children's gaming experiences
We present a game for children, developed to inform children about global warming. The main focus is the evaluation of children's user experience with easy to use methods. We...
Regina Bernhaupt, Daniel Schwaiger, Stefan Riegler...
FMCO
2004
Springer
123views Formal Methods» more  FMCO 2004»
13 years 11 months ago
rCOS: Refinement of Component and Object Systems
Abstract. We present a model of object-oriented and component-based refinement. For object-orientation, the model is class-based and refinement is about correct changes in the stru...
Zhiming Liu, Jifeng He, Xiaoshan Li