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UIST
2004
ACM
14 years 4 months ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin
TEI
2009
ACM
173views Hardware» more  TEI 2009»
14 years 5 months ago
xtel: a development environment to support rapid prototyping of "ubiquitous content"
This paper describes the "xtel" development environment for "Ubiquitous Content". Ubiquitous contents are real space applications that are embedded in day-to-d...
Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa,...
MOBIQUITOUS
2008
IEEE
14 years 5 months ago
ScreenSpot resource discovery for smart spaces and mobilevue media sharing application
This paper documents the demonstration showcasing the ScreenSpot resource discovery framework and the MobileVue social media sharing application. The key points of the demonstrati...
Marko Jurmu, Sebastian Boring, Jukka Riekki
IUI
2004
ACM
14 years 4 months ago
Contextual contact retrieval
People routinely rely on physical and electronic systems to remind themselves of details regarding personal and organizational contacts. These systems include rolodexes, directori...
Jonathan Trevor, David M. Hilbert, Daniel Billsus,...
MM
1999
ACM
176views Multimedia» more  MM 1999»
14 years 3 months ago
Modeling focus of attention for meeting indexing
—A user’s focus of attention plays an important role in human–computer interaction applications, such as a ubiquitous computing environment and intelligent space, where the u...
Rainer Stiefelhagen, Jie Yang, Alex Waibel