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UIST
2010
ACM
15 years 2 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...
UIST
2010
ACM
15 years 2 months ago
Enhanced area cursors: reducing fine pointing demands for people with motor impairments
Computer users with motor impairments face major challenges with conventional mouse pointing. These challenges are mostly due to fine pointing corrections at the final stages of t...
Leah Findlater, Alex Jansen, Kristen Shinohara, Mo...
UIST
2010
ACM
15 years 2 months ago
A framework for robust and flexible handling of inputs with uncertainty
New input technologies (such as touch), recognition based input (such as pen gestures) and next-generation interactions (such as inexact interaction) all hold the promise of more ...
Julia Schwarz, Scott E. Hudson, Jennifer Mankoff, ...
VRST
2010
ACM
15 years 2 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
WCET
2010
15 years 2 months ago
Bounding the Effects of Resource Access Protocols on Cache Behavior
The assumption of task independence has long been consubstantial with the formulation of many schedulability analysis techniques. That assumption is evidently advantageous for the...
Enrico Mezzetti, Marco Panunzio, Tullio Vardanega
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