We describe an algorithm for computing bestresponse strategies in a class of two-player infinite games of incomplete information, defined by payoffs piecewise linear in agents...
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Educational gaming is an exciting genre of computer programming that attempts to find interesting and compelling ways to teach while also being fun. Research has been conducted to...
Patrick Clements, Jeremy Pesner, Jeremiah Shepherd
To facilitate the sharing of information using modern communication networks, users must be able to decide on a privacy policy--what information to conceal, what to reveal, and to...
A new class of image information-restoration algorithms virtually different from traditional techniques are proposed. In comparison with other approaches, our methods not only use ...