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UAI
2004
13 years 9 months ago
Computing Best-Response Strategies in Infinite Games of Incomplete Information
We describe an algorithm for computing bestresponse strategies in a class of two-player infinite games of incomplete information, defined by payoffs piecewise linear in agents...
Daniel M. Reeves, Michael P. Wellman
TEI
2010
ACM
257views Hardware» more  TEI 2010»
14 years 2 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
ACMSE
2009
ACM
14 years 2 months ago
The teaching of immunology using educational: gaming paradigms
Educational gaming is an exciting genre of computer programming that attempts to find interesting and compelling ways to teach while also being fun. Research has been conducted to...
Patrick Clements, Jeremy Pesner, Jeremiah Shepherd
CACM
1999
108views more  CACM 1999»
13 years 7 months ago
Privacy Interfaces for Information Management
To facilitate the sharing of information using modern communication networks, users must be able to decide on a privacy policy--what information to conceal, what to reveal, and to...
Tessa A. Lau, Oren Etzioni, Daniel S. Weld
TCSV
2002
81views more  TCSV 2002»
13 years 7 months ago
Image information restoration based on long-range correlation
A new class of image information-restoration algorithms virtually different from traditional techniques are proposed. In comparison with other approaches, our methods not only use ...
Dapeng Zhang, Zhou Wang