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CCS
2011
ACM
14 years 6 months ago
Cirripede: circumvention infrastructure using router redirection with plausible deniability
Many users face surveillance of their Internet communications and a significant fraction suffer from outright blocking of certain destinations. Anonymous communication systems a...
Amir Houmansadr, Giang T. K. Nguyen, Matthew Caesa...
187
Voted
WINE
2009
Springer
171views Economy» more  WINE 2009»
16 years 20 days ago
The Impact of Social Ignorance on Weighted Congestion Games
We consider weighted linear congestion games, and investigate how social ignorance, namely lack of information about the presence of some players, affects the inefficiency of pure...
Dimitris Fotakis, Vasilis Gkatzelis, Alexis C. Kap...
ACMACE
2009
ACM
16 years 18 days ago
iSee: interactive scenario explorer for online tournament games
Fantasy games, in which players compete to correctly predict realworld outcomes in sports, entertainment, and politics, have grown in popularity and now represent a significant po...
Greg Smith, Desney S. Tan, Bongshin Lee
INFOCOM
2006
IEEE
16 years 3 days ago
On the Sensitivity of Online Game Playing Time to Network QoS
Abstract— Online gaming is one of the most profitable businesses on the Internet. Among various threats to continuous player subscriptions, network lags are particularly notorio...
Kuan-Ta Chen, Polly Huang, Guo-Shiuan Wang, Chun-Y...
GI
2004
Springer
15 years 11 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus