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LREC
2008
90views Education» more  LREC 2008»
13 years 11 months ago
SCARE: a Situated Corpus with Annotated Referring Expressions
In this paper we report on the release of a corpus of English spontaneous instruction giving situated dialogs. The corpus was collected using the Quake environment, a first-person...
Laura Stoia, Darla Magdalena Shockley, Donna K. By...
MOR
2006
86views more  MOR 2006»
13 years 10 months ago
Evolutionary Stability for Large Populations and Backward Induction
It has been shown (Hart [2002]) that the backward induction (or subgame-perfect) equilibrium of a perfect information game is the unique stable outcome for dynamic models consisti...
Ziv Gorodeisky
TIT
2002
64views more  TIT 2002»
13 years 9 months ago
An information-theoretic and game-theoretic study of timing channels
This paper focuses on jammed timing channels. Pure delay jammers with a maximum delay constraint, an average delay constraint, or a maximum buffer size constraint are explored, for...
James Giles, Bruce Hajek
CHI
2005
ACM
14 years 10 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott
UM
2009
Springer
14 years 4 months ago
Modeling User Affect from Causes and Effects
We present a model of user affect to recognize multiple user emotions during interaction with an educational computer game. Our model deals with the high level of uncertainty invol...
Cristina Conati, Heather Maclaren