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DIGRA
2005
Springer
14 years 3 months ago
Build It to Understand It: Ludology Meets Narratology in Game Design Space
Building experimental games offers an alternative methodology for researching and understanding games, beyond what can be understood by playing and studying existing games alone. ...
Michael Mateas, Andrew Stern
LPAR
2010
Springer
13 years 8 months ago
The Complexity of Partial-Observation Parity Games
We consider two-player zero-sum games on graphs. On the basis of the information available to the players these games can be classified as follows: (a) partial-observation (both p...
Krishnendu Chatterjee, Laurent Doyen
SAGT
2010
Springer
157views Game Theory» more  SAGT 2010»
13 years 8 months ago
On the Structure of Weakly Acyclic Games
The class of weakly acyclic games, which includes potential games and dominance-solvable games, captures many practical application domains. Informally, a weakly acyclic game is on...
Alex Fabrikant, Aaron D. Jaggard, Michael Schapira
ISM
2005
IEEE
153views Multimedia» more  ISM 2005»
14 years 3 months ago
Application Layer Error Correction Scheme for Video Header Protection on Wireless Network
In wireless video streaming application, video information may be corrupted by a noisy channel. By introducing error resilience and error concealment techniques, many researchers ...
Chia-Ho Pan, I-Hsien Lee, Sheng-Chieh Huang, Chih-...
WPES
2003
ACM
14 years 3 months ago
Covert channels and anonymizing networks
There have long been threads of investigation into covert channels, and threads of investigation into anonymity, but these two closely related areas of information hiding have not...
Ira S. Moskowitz, Richard E. Newman, Daniel P. Cre...