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ACMACE
2007
ACM
14 years 2 months ago
Sound candy
Sound Candy is a device with which anyone in the world can create his/her own playground anywhere of using sounds and movements around him/her. In our daily life, we are surrounde...
Shuichi Ishibashi, Daisuke Uriu, Naohito Okude
ATAL
2006
Springer
14 years 1 months ago
Sequences of take-it-or-leave-it offers: near-optimal auctions without full valuation revelation
Abstract. We introduce take-it-or-leave-it auctions (TLAs) as an allocation mechanism that allows buyers to retain much of their private valuation information, yet generates close-...
Tuomas Sandholm, Andrew Gilpin
GECCO
2006
Springer
143views Optimization» more  GECCO 2006»
14 years 1 months ago
DECA: dimension extracting coevolutionary algorithm
Coevolution has often been based on averaged outcomes, resulting in unstable evaluation. Several theoretical approaches have used archives to provide stable evaluation. However, t...
Edwin D. de Jong, Anthony Bucci
AIIDE
2008
14 years 12 days ago
A Cover-Based Approach to Multi-Agent Moving Target Pursuit
We explore the task of designing an efficient multi-agent system that is capable of capturing a single moving target, assuming that every agent knows the location of all agents on...
Alejandro Isaza, Jieshan Lu, Vadim Bulitko, Russel...
ACMACE
2008
ACM
14 years 2 days ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...