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CHI
2011
ACM
14 years 9 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
DAWAK
2007
Springer
15 years 11 months ago
Computing Join Aggregates over Private Tables
We propose a privacy-preserving protocol for computing aggregation queries over the join of private tables. In this problem, several parties wish to share aggregated information ov...
Rong She, Ke Wang, Ada Wai-Chee Fu, Yabo Xu
IAJIT
2010
196views more  IAJIT 2010»
15 years 4 months ago
A modified high capacity image steganography technique based on wavelet transform
: Steganography is the art and science of concealing information in unremarkable cover media so as not to arouse an eavesdropper’s suspicion. It is an application under informati...
Ali Al-Ataby, Fawzi Al-Naima
MOR
2008
83views more  MOR 2008»
15 years 5 months ago
Extensive-Form Correlated Equilibrium: Definition and Computational Complexity
Abstract: This paper defines the extensive form correlated equilibrium (EFCE) for extensive games with perfect recall. The EFCE concept extends Aumann's strategic-form correla...
Bernhard von Stengel, Françoise Forges
CSCW
2012
ACM
14 years 1 months ago
Verbal coordination in first person shooter games
We explore how expert First Person Shooter (FPS) players coordinate actions using a shared voice channel. Our findings emphasize the importance of the temporality and spatiality o...
Anthony Tang, Jonathan Massey, Nelson Wong, Derek ...