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CHI
2011
ACM
13 years 1 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
DAWAK
2007
Springer
14 years 4 months ago
Computing Join Aggregates over Private Tables
We propose a privacy-preserving protocol for computing aggregation queries over the join of private tables. In this problem, several parties wish to share aggregated information ov...
Rong She, Ke Wang, Ada Wai-Chee Fu, Yabo Xu
IAJIT
2010
196views more  IAJIT 2010»
13 years 8 months ago
A modified high capacity image steganography technique based on wavelet transform
: Steganography is the art and science of concealing information in unremarkable cover media so as not to arouse an eavesdropper’s suspicion. It is an application under informati...
Ali Al-Ataby, Fawzi Al-Naima
MOR
2008
83views more  MOR 2008»
13 years 10 months ago
Extensive-Form Correlated Equilibrium: Definition and Computational Complexity
Abstract: This paper defines the extensive form correlated equilibrium (EFCE) for extensive games with perfect recall. The EFCE concept extends Aumann's strategic-form correla...
Bernhard von Stengel, Françoise Forges
CSCW
2012
ACM
12 years 5 months ago
Verbal coordination in first person shooter games
We explore how expert First Person Shooter (FPS) players coordinate actions using a shared voice channel. Our findings emphasize the importance of the temporality and spatiality o...
Anthony Tang, Jonathan Massey, Nelson Wong, Derek ...