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SPEECH
2002
112views more  SPEECH 2002»
13 years 9 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
ICALP
2009
Springer
14 years 4 months ago
Qualitative Concurrent Stochastic Games with Imperfect Information
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Vincent Gripon, Olivier Serre
WINE
2005
Springer
143views Economy» more  WINE 2005»
14 years 3 months ago
Economic Mechanisms for Shortest Path Cooperative Games with Incomplete Information
Abstract. In this paper we present a cooperative game theoretic interpretation of the shortest path problem. We consider a buying agent who has a budget to go from a specified sou...
T. S. Chandrashekar, Yadati Narahari
CHI
2003
ACM
14 years 10 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
CORR
2010
Springer
183views Education» more  CORR 2010»
13 years 10 months ago
A Game Theoretical Approach to Modeling Information Dissemination in Social Networks
One major function of social networks (e.g., massive online social networks) is the dissemination of information such as scientific knowledge, news, and rumors. Information can be...
Dmitry Zinoviev, Vy Duong, Honggang Zhang