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AAAI
2010
13 years 9 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
JDFP
2006
139views more  JDFP 2006»
13 years 7 months ago
Discovering Hidden Evidence
Over the past decade, the advancement of a myriad of methods, techniques and technologies to conceal digital evidence and covertly communicate have increased at an alarming rate. I...
Chet Hosmer
FSTTCS
2008
Springer
13 years 8 months ago
On the Power of Imperfect Information
We present a polynomial-time reduction from parity games with imperfect information to safety games with imperfect information. Similar reductions for games with perfect informatio...
Dietmar Berwanger, Laurent Doyen
TWC
2008
143views more  TWC 2008»
13 years 7 months ago
Mobile Privacy in Wireless Networks-Revisited
Abstract-- With the widespread use of mobile devices, the privacy of mobile location information becomes an important issue. In this paper, we present the requirements on protectin...
Caimu Tang, Dapeng Oliver Wu

Presentation
438views
15 years 7 months ago
Games with Incomplete Information
A talk on Nobel Talk by Nobel laureate John C Harsayni, in Topics in Game Theory Course, IISc, November 2008