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CHI
2009
ACM
14 years 4 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
RAID
1999
Springer
14 years 2 months ago
Towards trapping wily intruders in the large
The rapid increase in network bandwidth from mega bits per second to giga bits per second and potentially to tera bits per second, is making it increasingly difficult to carry out...
Glenn Mansfield
CHI
2006
ACM
14 years 10 months ago
Embedded phenomena: supporting science learning with classroom-sized distributed simulations
`Embedded phenomena' is a learning technology framework in which simulated scientific phenomena are mapped onto the physical space of classrooms. Students monitor and control...
Tom Moher
DAWAK
2008
Springer
13 years 11 months ago
Mining Multidimensional Sequential Patterns over Data Streams
Sequential pattern mining is an active field in the domain of knowledge discovery and has been widely studied for over a decade by data mining researchers. More and more, with the ...
Chedy Raïssi, Marc Plantevit
ICCV
1999
IEEE
14 years 11 months ago
Fluid Motion Recovery by Coupling Dense and Parametric Vector Fields
In this paper we address the problem of estimating and analyzing the motion in image sequences that involve fluid phenomena. In this context standard motion estimation techniques ...
Étienne Mémin, Patrick Pérez