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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
14 years 3 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
ISSTA
2009
ACM
14 years 3 months ago
Identifying bug signatures using discriminative graph mining
Bug localization has attracted a lot of attention recently. Most existing methods focus on pinpointing a single statement or function call which is very likely to contain bugs. Al...
Hong Cheng, David Lo, Yang Zhou, Xiaoyin Wang, Xif...
JCDL
2009
ACM
133views Education» more  JCDL 2009»
14 years 3 months ago
Cost and benefit analysis of mediated enterprise search
The utility of an enterprise search system is determined by three key players: the information retrieval (IR) system (the search engine), the enterprise users, and the service pro...
Mingfang Wu, James A. Thom, Andrew Turpin, Ross Wi...
MM
2009
ACM
199views Multimedia» more  MM 2009»
14 years 3 months ago
Beyond flat surface computing: challenges of depth-aware and curved interfaces
In the past decade, multi-touch-sensitive interactive surfaces have transitioned from pure research prototypes in the lab, to commercial products with wide-spread adoption. One of...
Hrvoje Benko
SIGCOMM
2009
ACM
14 years 3 months ago
Detailed diagnosis in enterprise networks
By studying trouble tickets from small enterprise networks, we conclude that their operators need detailed fault diagnosis. That is, the diagnostic system should be able to diagno...
Srikanth Kandula, Ratul Mahajan, Patrick Verkaik, ...
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