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STOC
1994
ACM
168views Algorithms» more  STOC 1994»
14 years 24 days ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
WADS
1989
Springer
84views Algorithms» more  WADS 1989»
14 years 23 days ago
Skip Lists: A Probabilistic Alternative to Balanced Trees
rees can be used for representing abstract data types such as dictionaries and ordered lists. They work well when the elements are inserted in a random order. Some sequences of ope...
William Pugh
CICLING
2010
Springer
14 years 22 days ago
Word Length n-Grams for Text Re-use Detection
Abstract. The automatic detection of shared content in written documents –which includes text reuse and its unacknowledged commitment, plagiarism– has become an important probl...
Alberto Barrón-Cedeño, Chiara Basile...
CAI
2007
Springer
14 years 22 days ago
Bifinite Chu Spaces
This paper studies colimits of sequences of finite Chu spaces and their ramifications. We consider three base categories of Chu spaces: the generic Chu spaces (C), the extensional ...
Manfred Droste, Guo-Qiang Zhang
CIVR
2007
Springer
254views Image Analysis» more  CIVR 2007»
14 years 20 days ago
Soccer players identification based on visual local features
Semantic detection and recognition of objects and events contained in a video stream has to be performed in order to provide content-based annotation and retrieval of videos. This...
Lamberto Ballan, Marco Bertini, Alberto Del Bimbo,...
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