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AIIDE
2009
13 years 11 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
CE
2008
89views more  CE 2008»
13 years 10 months ago
An intelligent e-learning system based on learner profiling and learning resources adaptation
Taking advantage of the continuously improving, web-based learning systems plays an important role for self-learning, especially in the case of working people. Nevertheless, learn...
Paraskevi K. Tzouveli, Phivos Mylonas, Stefanos D....
CII
2008
103views more  CII 2008»
13 years 10 months ago
Moving from syntactic to semantic organizations using JXML2OWL
Today's enterprises face critical needs in integrating disparate information spread over several data sources inside and even outside the organization. Most organizations alre...
Toni Rodrigues, Pedro Rosa, Jorge Cardoso
CORR
2010
Springer
157views Education» more  CORR 2010»
13 years 10 months ago
Context Awareness Framework Based on Contextual Graph
- Nowadays computing becomes increasingly mobile and pervasive. One of the important steps in pervasive computing is context-awareness. Context-aware pervasive systems rely on info...
Tam Van Nguyen, Wontaek Lim, Huy Anh Nguyen, Deokj...
CORR
2010
Springer
169views Education» more  CORR 2010»
13 years 10 months ago
Artificial Hormone Reaction Networks: Towards Higher Evolvability in Evolutionary Multi-Modular Robotics
The semi-automatic or automatic synthesis of robot controller software is both desirable and challenging. Synthesis of rather simple behaviors such as collision avoidance by apply...
Heiko Hamann, Jürgen Stradner, Thomas Schmick...