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» Information Theory, Inference, and Learning Algorithms
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ITICSE
2004
ACM
14 years 1 months ago
Generation as method for explorative learning in computer science education
The use of generic and generative methods for the development and application of interactive educational software is a relatively unexplored area in industry and education. Advant...
Andreas Kerren
WWW
2009
ACM
14 years 8 months ago
Learning to recognize reliable users and content in social media with coupled mutual reinforcement
Community Question Answering (CQA) has emerged as a popular forum for users to pose questions for other users to answer. Over the last few years, CQA portals such as Naver and Yah...
Jiang Bian, Yandong Liu, Ding Zhou, Eugene Agichte...
KDD
2008
ACM
259views Data Mining» more  KDD 2008»
14 years 8 months ago
Using ghost edges for classification in sparsely labeled networks
We address the problem of classification in partially labeled networks (a.k.a. within-network classification) where observed class labels are sparse. Techniques for statistical re...
Brian Gallagher, Hanghang Tong, Tina Eliassi-Rad, ...
ICS
2010
Tsinghua U.
14 years 5 months ago
Space-Efficient Estimation of Robust Statistics and Distribution Testing
: The generic problem of estimation and inference given a sequence of i.i.d. samples has been extensively studied in the statistics, property testing, and learning communities. A n...
Steve Chien, Katrina Ligett, Andrew McGregor
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...