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HCI
2011
12 years 11 months ago
Designing Pervasive Games for Learning
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
JUCS
2007
165views more  JUCS 2007»
13 years 7 months ago
A Cultural Information System Providing e-commerce Web Services, Digital Rights Management and Copyright Protection
: The issue addressed in this paper focuses on the design and implementation of an advanced information system for Cultural Organizations, which serves as a platform for the exploi...
Dimitris K. Tsolis, Spyros Sioutas, Lambros Drosso...
EUROMED
2010
13 years 5 months ago
New Instruments and Technologies for Cultural Heritage Survey: Full Integration between Point Clouds and Digital Photogrammetry
In the last years the Geomatic Research Group of the Politecnico di Torino faced some new research topics about new instruments for point cloud generation (e.g. Time of Flight came...
F. Rinaudo, F. Chiabrando, F. Nex, D. Piatti
SIGIR
2009
ACM
14 years 2 months ago
Improving user confidence in cultural heritage aggregated results
Junte Zhang, Alia Amin, Henriette S. M. Cramer, Va...
DOCENG
2003
ACM
14 years 27 days ago
Digitizing cultural heritage manuscripts: the Bovary project
In this paper we describe the Bovary Project, a manuscripts digitization project of the famous French writer Gustave FLAUBERT first great work. This project has just begun at the ...
Stéphane Nicolas, Thierry Paquet, Laurent H...