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SIGMETRICS
2008
ACM
161views Hardware» more  SIGMETRICS 2008»
13 years 7 months ago
Noncooperative power control and transmission scheduling in wireless collision channels
We consider a wireless collision channel, shared by a finite number of mobile users who transmit to a common base station using a random access protocol. Mobiles are selfoptimizin...
Ishai Menache, Nahum Shimkin
TNN
2008
124views more  TNN 2008»
13 years 7 months ago
Just-in-Time Adaptive Classifiers - Part II: Designing the Classifier
Aging effects, environmental changes, thermal drifts, and soft and hard faults affect physical systems by changing their nature and behavior over time. To cope with a process evolu...
Cesare Alippi, Manuel Roveri
TJS
2002
105views more  TJS 2002»
13 years 7 months ago
Design and Prototype of a Performance Tool Interface for OpenMP
This paper proposes a performance tools interface for OpenMP, similar in spirit to the MPI profiling interface in its intent to define a clear and portable API that makes OpenMP ex...
Bernd Mohr, Allen D. Malony, Sameer Shende, Felix ...
IANDC
2010
141views more  IANDC 2010»
13 years 6 months ago
Regaining cut admissibility in deduction modulo using abstract completion
stract Completion Guillaume Burel a,c,∗ Claude Kirchner b,c aNancy-Universit´e, Universit´e Henri Poincar´e bINRIA Bordeaux - Sud-Ouest cLORIA, ´Equipe Pareo, Bˆatiment B, C...
Guillaume Burel, Claude Kirchner
MMS
2010
13 years 5 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
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