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GROUP
2010
ACM
13 years 5 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
IPPS
2010
IEEE
13 years 5 months ago
A lock-free, cache-efficient multi-core synchronization mechanism for line-rate network traffic monitoring
Line-rate data traffic monitoring in high-speed networks is essential for network management. To satisfy the line-rate requirement, one can leverage multi-core architectures to par...
Patrick P. C. Lee, Tian Bu, Girish P. Chandranmeno...
ATAL
2007
Springer
14 years 1 months ago
Rumours and reputation: evaluating multi-dimensional trust within a decentralised reputation system
In this paper we develop a novel probabilistic model of computational trust that explicitly deals with correlated multi-dimensional contracts. Our starting point is to consider an...
Steven Reece, Alex Rogers, Stephen Roberts, Nichol...
AISS
2010
117views more  AISS 2010»
13 years 5 months ago
A Geospatial Service Approach towards the Development of a Debris Flow Early-warning Systems
Disaster prevention and management is a complicated task that often involves a tremendous volume of heterogeneous data from various resources. With its dynamic and distributed nat...
Min-Lang Huang, Jung-Hong Hong
DEXAW
2010
IEEE
181views Database» more  DEXAW 2010»
13 years 8 months ago
Towards a Search System for the Web Exploiting Spatial Data of a Web Document
In this paper, we describe our work in progress in the scope of information retrieval exploiting the spatial data extracted from web documents. We discuss problems of a search for ...
Stefan Dlugolinsky, Michal Laclavik, Ladislav Hluc...