Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
How do licenses participate in Free and Open Source Software (FLOSS) community life? This paper aims at answering this question. Despite the dynamic character of FLOSS development...
Stefano De Paoli, Maurizio Teli, Vincenzo D'Andrea
Abstract Most previous creativity support systems sustain shortterm temporal thinking that is separate from users' daily activities. In this paper, we propose a system to supp...
A common feature of congestion control protocols is the presence of information packets used to signal congestion. We address here the question of how frequently such protocols nee...
Abstract. In order to support business processes effectively, their implementation by a process management systems (PMS) must be as close to the real world’s processes as possib...
Barbara Weber, Manfred Reichert, Stefanie Rinderle...