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GECCO
2005
Springer
141views Optimization» more  GECCO 2005»
14 years 3 months ago
Constructing good learners using evolved pattern generators
Self-organization of brain areas in animals begins prenatally, evidently driven by spontaneously generated internal patterns. The neural structures continue to develop postnatally...
Vinod K. Valsalam, James A. Bednar, Risto Miikkula...
KDD
1999
ACM
152views Data Mining» more  KDD 1999»
14 years 2 months ago
Applying General Bayesian Techniques to Improve TAN Induction
Tree Augmented Naive Bayes (TAN) has shown to be competitive with state-of-the-art machine learning algorithms [3]. However, the TAN induction algorithm that appears in [3] can be...
Jesús Cerquides
ROBOCUP
1998
Springer
156views Robotics» more  ROBOCUP 1998»
14 years 2 months ago
Cooperative Behavior Acquisition in a Multiple Mobile Robot Environment by Co-evolution
Co-evolution has been receiving increased attention as a method for multi agent simultaneous learning. This paper discusses how multiple robots can emerge cooperative behaviors thr...
Eiji Uchibe, Masateru Nakamura, Minoru Asada
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
13 years 11 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
PAMI
2008
270views more  PAMI 2008»
13 years 10 months ago
Randomized Clustering Forests for Image Classification
This paper introduces three new contributions to the problems of image classification and image search. First, we propose a new image patch quantization algorithm. Other competitiv...
Frank Moosmann, Eric Nowak, Frédéric...