Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
Adoption of relay stations has been commonly accepted as a key technique for future IMTadvanced 4G systems to improve the link performance. While study in relay systems is often c...
For successful coordination and cooperation in a multiagent system, participants need to establish a sufficiently accurate awareness of the current situation. Awareness is underst...
In biometric identification, a fingerprint is typically represented as a set of minutiae which are 2D points. A method [4] to protect the fingerprint template hides the minutiae b...
The authors describe the use of bounded model checking (BMC) for verifying Web application code. Vulnerable sections of code are patched automatically with runtime guards, allowin...
Yao-Wen Huang, Fang Yu, Christian Hang, Chung-Hung...